Passionate and proficient Modeler/sculptor/look-dev artist for vfx, feature anim and games.
Currently Lead of the character dept working on an animated feature. overseeing the modeling ,grooming (yeti) and texture/Look . I have moved between posts and developed quite a general profile. I would consider myself a generalist with good all round knowledge of Production. I am mostly focused on organic modeling/lookdev and am experienced with yeti for grooms.